﻿using System;
using System.Windows.Media.Media3D;
using Perspective.Wpf3D.Primitives;
using System.Windows;
using Perspective.Core.Primitives;
using Perspective.Core.Wpf;

namespace Perspective.Wpf3D.Sculptors
{
    /// <summary>
    /// 组成正方体的所有点和三角形集合
    /// A class to handle points and triangles of a hollow box model.
    /// Default size of a side is 1.0.
    /// </summary>
    public class HollowBoxSculptor : Sculptor
    {
    }
}
